SIDE AThe design behind the release.
Clinton’s portfolio ↗Try SIDE A ↗

PROJECT 2 / MOBILE PRODUCT DESIGN / INDEPENDENT CONCEPT

The song is ready.
The release isn’t.

A workspace for the things around the music. Keep the songs, credits, artwork and next move together—without losing the feeling of the release.

For
Independent musicians
preparing a release
My work
Product direction, UX,
identity & working frontend
The core task
Know what is missing.
Take the next step.
Built
November 2026
With AI assistance
SIDE A desktop release workspace, showing the sleeve beside a next action and release chapters.
One active release. The next decision in view.

THE PRODUCT QUESTION

What is between
a song and a release?

A finished track still needs a title, the right names, a cover and a plan.

I designed SIDE A for the musician doing that work without a large label team. The hypothesis: use the release as the reference point and make the next unresolved decision easy to find.

The result is a working browser-local prototype for singles and short EPs. The sample artist, credits and release are fictional.

TWO STRUCTURAL DIRECTIONS

A task board,
or a release sleeve?

I compared the release as a collection of tasks with the release as an object you are bringing into the world.

A / TASK FIRST
TO DO
IN PROGRESS
DONE

Useful for managing a queue.

A board makes volume visible. The trade-off: artwork, music and credits become more cards in the same grid.

B / RELEASE FIRST · SELECTED
Original Blue Hour sample sleeve
YOUR NEXT MOVEFinish the credits.

The music keeps its identity.

The sleeve gives the work a centre. One next action and four release chapters keep the preparation close by.

Structural illustrations of the directions documented in the product brief.

FOCUSED EDITS

One missing name.
One field.

The first build felt confusing. A missing songwriter opened the entire track editor, hiding a small decision inside a long form. I replaced it with a single-field edit and a visible Save button.

Existing audio and contributors stay in place. Additional credits and listening files remain available in the full editor.

One-field songwriter edit with Save visible.

A DATED PLAN

Each task.
One place.

A separate deadline card repeated the first task and pushed the list below the phone screen. The next unfinished deadline now lives in its dated row, with To do and Done views.

Overdue and due-today labels make priority clear. Changing release day previews the new dates and keeps completed work done.

The release plan with its next deadline marked directly in the task list.

A PORTABLE HANDOFF

Take the release
with you.

The pack contains the exact revision’s credits, artwork, listening files and dated plan.

An unfinished release can still be downloaded as a draft. Its missing details stay explicit, with links to their edits in the pack preview.

The sleeve’s reverse keeps the running order and unfinished decisions together. On phones, a compact sleeve leaves room for the main action.

Try the release journey ↗
Release pack preview showing the current revision, files and missing details.

RESEARCH & VALIDATION

A hypothesis
you can try.

Spotify’s release guidance helped define the basic relationship between music, metadata, credits and artwork. DistroKid’s artwork guidance informed the size and shape checks. Distributor requirements still need to be checked at delivery.

34 automated checks cover preparation rules, date priorities, focused edits and pack files. The sample journey and downloaded pack have also been checked in the browser.

Musician testing is the next step: can someone prepare their own release without help? The study guide includes tasks and an observation sheet. Own-file browser imports still need verification.

Download the musician testing guide ↓

PUT THE MUSIC FIRST

Get a release
a little more together.

Open SIDE A ↗Get the design & source kit ↓